Chinese-server data. Names and descriptions are provisional; global availability and values may differ.

Effects by level
Skill Lv.1
Reduce one friendly unit's damage taken by 3 levels for 2 turns. If you have 6 Armor stacks, consume them to put that friendly unit in a defensive stance.
When using this skill, gain 1 Armor stack and grant all allies a shield equal to 1.5% of maximum HP for 2 turns.
Armor increases by 1 stack and the shield by 1.5% per tier.Lv.1Lv.10
Some effects are shown in the original Chinese while their mechanics are being verified.
Flash effects depend on the skill's flash level; growth indicates the increase at subsequent levels.
Mechanics
Special terms
Stacks up to 15 times. Every 5 stacks gained grants 1 Fully Armed stack, which can absorb one hit up to 500% of the holder's Defense. Other skills cannot remove Armor.






