Sailor’s Journal · Checklist
Voyage Tips
Mechanisms, tools, puzzles and sea markers. Chinese-server data. English names are provisional.No entries match these filters.
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Voyage Tips records
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Mechanisms 16 entries
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Mechanisms #1Springy StumpOpen
Launch yourself into the distance. Mind where you land.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #2Descent RopeOpen
It looks like a log at the edge of a cliff, but enterprising sea hamsters built it for a quick descent.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #3Passenger CannonOpen
This cannon fires people. Ready your parachute, line up the barrel and launch yourself.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #4Combination WheelOpen
A ship-wheel lock. Work out the combination and turn the wheel into position to activate it.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #5LiftOpen
Skip the climbing and route-finding. A traveling necessity for a one-legged sailor.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #6LeverOpen
These levers are usually wooden, sometimes stone. If you can't start a device, look for one nearby.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #7Moving Stone StepsOpen
Strange things turn up in ruins. A lever raises and lowers these steps. That's about all anyone knows.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #8Ruins Door LockOpen
Assemble the disk to unlock the ruin. A prepared sailor will be pleased to see it. Anyone missing a fragment will be less pleased.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #9Gear MechanismOpen
A small, ingenious lock used in all sorts of places. It takes wits and patience to open.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #10Drifting RaftOpen
Answer the questions, solve the puzzle and take your prize. Sea hamsters stay happy by knowing when to stop asking questions.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #11Mouse MeadOpen
The Hamster God loves sweets. Find these offerings on land, in water or around settlements, and bring them to the god for good luck.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #12A Gift from Long AgoOpen
Look carefully around this elaborate display. There's usually something worth picking up.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #13Stone Monkey FigurineOpen
Round little stone monkeys, hardly a sailor's usual taste. Offer one to a larger statue in the ruins for good luck.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #14Bobbing Lily PadOpen
These huge rainforest lily pads are sturdy enough to walk and jump on, although their enormous seed pods often weigh them down.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #15Bouncy MushroomOpen
A springy rainforest mushroom that can bounce you up to high places. Whatever you do, don't eat it.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Mechanisms #16Lively Flower VineOpen
These giant rainforest vines move more freely than most plants. They're harmless, and bold sailors even walk on them.
Collection tip: Approach and use the mechanism while exploring. Check the journal after your first interaction.
Tools 3 entries
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Tools #1Firefly LampOpen
A waist lantern lit by fireflies. Use it to light dark places.
Collection tip: Use the lamp in dark areas to clear the way and continue exploring.
Tools #2ShovelOpen
A tool for digging.
Collection tip: Use the shovel at a dig spot. Watch for marks on the ground and treasure hints.
Tools #3Spirit Memory BottleOpen
A bottle for preserving memories or leaving messages.
Collection tip: Obtain a Spirit Memory Bottle while exploring, then use it to preserve a memory or leave a message.
Puzzles 24 entries
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Puzzles #1Lucky DuelOpen
Draw your yellow duck and duel like a hero. Win and Gulliver's Kitchen has a gift for you.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #2Prank DoorOpen
A door with a question mark and a different surprise on the other side every time. Some sailors will love it.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #3Pangpi’s GiftOpen
The strongest, friendliest whale around. She's good at finding treasure on the seabed. I'd know her anywhere.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #4Siren in the MistOpen
Few sailors can tell whether that colorful glow is a siren or something their mind made up.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #5Floating-Target PufferfishOpen
Sometimes fish seem to fly above the waves. These look more like they've forgotten they're out of the water.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #6Carnival RibbonsOpen
Carnival spirit has reached every corner of the sea. Break through the ribbons to cheers and applause.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #7Deep-Dive SalvageOpen
Only the bravest squeeze into a diving bell and descend to unfamiliar depths for treasure.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #8Treasure-Hunting Cat-OwlOpen
This rare, friendly bird leads people it likes to hidden treasure.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #9Noisy ParrotOpen
Chatter along with the parrots and they will reward you, if you can keep up.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #10Wish LanternsOpen
Sea rat artisans made lanterns to suit each island's climate and style. Lighting them all is satisfying even without a reward.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #11Shake the Tree, Chase the LootOpen
Cunning monkeys steal things and show off from the tops of palms. I always teach them a lesson.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #12Cellar PuzzleOpen
A scattered board looks like an unfinished game. The giant pieces move on their own.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #13Mouse PuzzleOpen
Hamster devotees supposedly left these signs. Pass their trials to earn a token from the Hamster God.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #14Dangdang CircleOpen
Aiming is the dull part. The clang when your iron ring hits the anchor makes up for it.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #15Catch the ChickenOpen
Look for the rooster's distinctive feathers in Autopia. Chase him down and take him back where he belongs.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #16Goose Board GameOpen
Autopia's favorite board game supposedly came from an adventure. Even if you ignore the story, the board has surprises.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #17MahjongOpen
A traditional tile game from across the sea. It takes skill and luck, and somehow everyone loves and hates it.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #18TuntuntunOpen
Finish the octopus concentrate first and walk out upright to win. At least the loser gets a good drink.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #19DinglingdanglangOpen
Named for the sound of Little Lukes hitting the scales. Choose your stake and cards. Simple rules leave plenty of room to outplay your opponent.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #20Wheel JackpotOpen
A wheel, a gun and paint rounds. Autopia calls it its most dangerous game. Some say you need luck to play. I'd say you need nerve.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #21Stacking GameOpen
Gather odds and ends from the beach and build an Autopia in the sand. See who can build the tallest, fastest and steadiest.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #22Memory ResonanceOpen
The locals left this rather unimaginative statue. Standing close feels oddly like eating colorful mushrooms.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #23Baroness’s RemainsOpen
Even rigid tentacles above the waves frighten experienced sailors. The wreck caught on them serves as a warning. Spare the ship a thought and be grateful.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Puzzles #24Paintball SplashOpen
Blank rounds and cards make for a tense little game. Send the paint rounds at your opponent and save the water rounds for yourself.
Collection tip: Find the interaction point and finish the puzzle or minigame. Check its status if you leave midway.
Sea Markers 4 entries
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Sea Markers #1Shipping LaneOpen
Take the fast lane and ride the waves. It feels like you could circle the world in a night, until the speed makes you seasick.
Collection tip: Sail into the glowing lane and follow it. Check the journal after your first trip.
Sea Markers #2Navigation MarkerOpen
Thank the navigators who put these markers here. Ais wants one of her own someday, with a statue of both of us.
Collection tip: Sail close to the marker to discover it. Look for a tall tower from a distance.
Sea Markers #3Lucky Coral BayOpen
Coral shapes the winding channels, fish swim in clear water and birds wheel overhead. Row a small boat through and you might find treasure. Thank nature for the gift.
Collection tip: Take a small boat into the coral channels and explore them. Watch for rewards around the bends.
Sea Markers #4Wanderer’s HomeOpen
The reef is advertised as a home for wandering sailors. When Ais and I arrived, a few shops opened and closed whenever they pleased. Ais saw promise in the tower. Buildings like it in Autopia have someone looking after them and can grow quickly if we invest. Let's see what happens.
Collection tip: Approach the reef island and tower, then check the journal after your first visit.














































