Chinese-server data. Names and descriptions are provisional; global availability and values may differ.

Effects by level
Skill Lv.1
Deal additional damage equal to 120% of Attack to one enemy and gain Passion equal to 5% of maximum HP. Consume 3 Root Note stacks and all Passion to deal additional damage equal to 20% of the Passion consumed.
For every 1% HP restored to an ally, increase this skill’s additional damage by 0.1%, up to 24%. This carries over to the next battle.
Additional damage increases by 0.1% and the cap by 24% per tier.Some effects are shown in the original Chinese while their mechanics are being verified.
Flash effects depend on the skill's flash level; growth indicates the increase at subsequent levels.
Mechanics
Special terms
A separate damage type dealt alongside a skill. It cannot critically hit.
When healing another unit, store 5% of the amount healed, up to 100% of your max HP. The next attack deals 2% of the stored value as additional damage. Each 1% of Healing Effect also increases all additional damage you deal by 1%.
Spend Root Note to strengthen skills. The initial cap is 7 stacks and rises to 12 after learning any tier 2 profession. Other skills cannot remove this status.






