Chinese-server data. Names and descriptions are provisional; global availability and values may differ.

Effects by level
Skill Lv.1
Deal additional damage equal to 60% of Attack to one enemy and restore 160 + 1.6% of HP to the friendly unit with the lowest HP percentage. Gain Passion equal to 15% of maximum HP and 2 Root Note stacks.
Increase this skill’s debuff count by 10% and gain 1 Root Note stack.
The count increases by 10% per tier.Some effects are shown in the original Chinese while their mechanics are being verified.
Flash effects depend on the skill's flash level; growth indicates the increase at subsequent levels.
Mechanics
Special terms
A separate damage type dealt alongside a skill. It cannot critically hit.
When healing another unit, store 5% of the amount healed, up to 100% of your max HP. The next attack deals 2% of the stored value as additional damage. Each 1% of Healing Effect also increases all additional damage you deal by 1%.
Spend Root Note to strengthen skills. The initial cap is 7 stacks and rises to 12 after learning any tier 2 profession. Other skills cannot remove this status.






