Chinese-server data. English names and effects are provisional; untranslated descriptions remain in Chinese.
Critical hits
Crushing Pressure Die
重迫骰
Deals guaranteed critical damage to all enemies after use.
The crew can carry up to 1 of this die per voyage. Once the limit is reached, it no longer appears for crewmates who do not carry it.
Skill pairing
Suitable profession skills
Useful on a support-oriented skill when the team also needs guaranteed critical damage against all enemies.
These traits describe skills that may benefit from the effect; they are not equipment restrictions.
No sourced examples for a specific profession skill are listed yet. Compare skill traits and the effects below.
Level effects
Level 1–5 effects
After using the skill, deal 9% of Attack as damage to all enemies for each point rolled. This damage is guaranteed to critically hit; each 6 rolled increases Critical Damage by 15%.
After using the skill, deal 9.9% of Attack as damage to all enemies for each point rolled. This damage is guaranteed to critically hit; each 6 rolled increases Critical Damage by 16.5%.
After using the skill, deal 10.8% of Attack as damage to all enemies for each point rolled. This damage is guaranteed to critically hit; each 6 rolled increases Critical Damage by 18%.
After using the skill, deal 11.7% of Attack as damage to all enemies for each point rolled. This damage is guaranteed to critically hit; each 6 rolled increases Critical Damage by 19.5%.
After using the skill, deal 12.6% of Attack as damage to all enemies for each point rolled. This damage is guaranteed to critically hit; each 6 rolled increases Critical Damage by 21%.
Sources
Effects and example sources
Names, icons and level effects reflect the current game data. Skill suggestions consider trigger conditions and do not indicate character exclusivity.
Related