Chinese-server data. English names and effects are provisional; untranslated descriptions remain in Chinese.
Utility
Spray Die
喷喷骰
Deals damage to an enemy based on healing.
Skill pairing
Suitable profession skills
Fits healing skills that restore HP to several teammates, converting the healing into damage against the highest-threat enemy.
These traits describe skills that may benefit from the effect; they are not equipment restrictions.
No sourced examples for a specific profession skill are listed yet. Compare skill traits and the effects below.
Level effects
Level 1–5 effects
After this skill resolves, for each friendly unit it heals, deal damage to the enemy with the highest threat equal to that unit’s HP restored × the total die roll × (3% + the number of 6s rolled × 10%) + 50% of Attack.
After this skill resolves, for each friendly unit it heals, deal damage to the enemy with the highest threat equal to that unit’s HP restored × the total die roll × (3.3% + the number of 6s rolled × 11%) + 55% of Attack.
After this skill resolves, for each friendly unit it heals, deal damage to the enemy with the highest threat equal to that unit’s HP restored × the total die roll × (3.6% + the number of 6s rolled × 12%) + 60% of Attack.
After this skill resolves, for each friendly unit it heals, deal damage to the enemy with the highest threat equal to that unit’s HP restored × the total die roll × (3.9% + the number of 6s rolled × 13%) + 65% of Attack.
After this skill resolves, for each friendly unit it heals, deal damage to the enemy with the highest threat equal to that unit’s HP restored × the total die roll × (4.2% + the number of 6s rolled × 14%) + 70% of Attack.
Sources
Effects and example sources
Names, icons and level effects reflect the current game data. Skill suggestions consider trigger conditions and do not indicate character exclusivity.
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