Chinese-server data. English names and effects are provisional; untranslated descriptions remain in Chinese.

Spray Die icon

Utility

Spray Die

喷喷骰

Deals damage to an enemy based on healing.

Healing to damageThreat-based target

Skill pairing

Suitable profession skills

Fits healing skills that restore HP to several teammates, converting the healing into damage against the highest-threat enemy.

These traits describe skills that may benefit from the effect; they are not equipment restrictions.

No sourced examples for a specific profession skill are listed yet. Compare skill traits and the effects below.

Level effects

Level 1–5 effects

Lv.1

After this skill resolves, for each friendly unit it heals, deal damage to the enemy with the highest threat equal to that unit’s HP restored × the total die roll × (3% + the number of 6s rolled × 10%) + 50% of Attack.

Lv.2

After this skill resolves, for each friendly unit it heals, deal damage to the enemy with the highest threat equal to that unit’s HP restored × the total die roll × (3.3% + the number of 6s rolled × 11%) + 55% of Attack.

Lv.3

After this skill resolves, for each friendly unit it heals, deal damage to the enemy with the highest threat equal to that unit’s HP restored × the total die roll × (3.6% + the number of 6s rolled × 12%) + 60% of Attack.

Lv.4

After this skill resolves, for each friendly unit it heals, deal damage to the enemy with the highest threat equal to that unit’s HP restored × the total die roll × (3.9% + the number of 6s rolled × 13%) + 65% of Attack.

Lv.5

After this skill resolves, for each friendly unit it heals, deal damage to the enemy with the highest threat equal to that unit’s HP restored × the total die roll × (4.2% + the number of 6s rolled × 14%) + 70% of Attack.

Sources

Effects and example sources

Names, icons and level effects reflect the current game data. Skill suggestions consider trigger conditions and do not indicate character exclusivity.

Related

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