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Portrait of 海赫

Current CN crewmate record

Haihe (海赫)

Name status: English reference name; official global localization not verified

Purple Ticket · 4-starPerceptionSupportSub DPS

Read the skill conditions and the mechanic they enable; support value depends on the damage core and encounter.

This page localizes the current CN crewmate record into English. The original Chinese character name remains visible for identification; skill terminology may be updated when official global wording becomes available.

At a glance

Haihe role and CN availability

Chinese UI name
海赫
Stable record ID
haihe
Ticket type
Purple Ticket · 4-star
Primary attribute
Perception
Combat role
Support · Sub DPS
Availability
Permanent CN availability
CN version added
CN public test
Record verified

How to read this record

Haihe is listed as Support and Sub DPS with Perception as the primary attribute. Start with the documented role, then verify skill conditions and level scaling before committing materials.

Ticket type describes recruitment grade, not a complete tier ranking. Team fit, profession access, encounter mechanics and investment still matter.

CN database values

Haihe base stats

Initial and maximum values are shown as recorded. A repeated speed value means the source does not provide a separate maximum.

HP350 initial3950 maximum
Attack20 initial190 maximum
Defense10 initial73 maximum
Speed110 initial110 maximum

English-localized CN skill data

Haihe skills and level values

Skill names and mechanic explanations are localized for English readers while all percentages, costs and level values remain tied to the current CN data record.

Passive Skill

Frozen Wound

When attacking and causing [Fixed Damage], there is a 100% base probability of applying 1 layer of [Frostbite] to the target, lasting 4 turns. [Frostbite]: The damage received from signature skills is increased by 15%/20.4%. For each additional layer, the damage received from signature skills will be increased by an additional 7%/9.52%. Can be stacked up to 5 layers.
ValueLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
Signature Skill damage taken15%15.7%16.3%17%17.7%18.3%19%19.7%20.3%21%21.7%22.3%23%23.7%24.3%
Additional Signature Skill damage taken7%7.31%7.62%7.93%8.24%8.55%8.86%9.17%9.48%9.8%10.11%10.42%10.73%11.04%11.35%
Signature Skill · 12 energy

Target Erase

Causes 134/375 points of [fixed damage] to a single enemy, and applies 3 layers of [frostbite] to it, lasting 4 turns.
ValueLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
Single-target fixed damage134148161174188201215228241255268282295308322
Personal Skill

Routine Inspection

The next time it attacks, it will cause an additional 56/156 points of [fixed damage]. [Does not end turn].
ValueLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
Fixed damage5662677378848995100106112117123128134
Guard

Defend

Reduces incoming damage. When struck by damage matching this crewmate’s primary attribute, part of that damage can be reflected.

Voyage growth reference

Haihe core attributes by stage

StageStrengthAgilityConstitutionIntelligencePerceptionCharisma
11210108166
218151512249
3242020163212
4302525204015
5363030244818
6423535285621

Head enhancement record

Haihe talents

Slot 1 · Class trait

Class Trait

Level 1: This crewmate can change profession once after reaching level 10 during a voyage. Level 2: This crewmate can change profession once after reaching level 15 during a voyage.

Slot 2 · Sailor instinct

Sailor Instinct

After training, choose one profession skill tied to a primary attribute. The crewmate starts each voyage with that skill.

Slot 3 · Brilliant flash

Brilliant Flash

After this and next attack, the layer of [Frostbite] will be +1, and the effect of [Frostbite] will be increased by 3%, up to 30%.

Slot 4 · Combat trait

Sagittarius Intuition

For each negative status the target has, the [fixed damage] caused to it increases by 2%/6.8%, up to 8%/27.2%.

Slot 5 · Combat trait

Muscle Memory

Speed ​​increased by 5/17 points.

Slot 6 · Combat trait

Winning Trigger

[Fixed damage] increased by 6%/20.4%.

Slot 7 · Crew trait

Rest

When the battle begins, restore 3 energy points.

Slot 8 · Crew trait

Explore

The next attack after using a personal skill will cause the target to gain 1 layer of [Frostbite].

Permanent progression

Haihe breakthrough bonuses

Breakthrough 1

Breakthrough 1

HP +215 · Attack +15 · Defense +5 · Damage +3.5%

Breakthrough 2

Breakthrough 2

HP +430 · Attack +30 · Defense +10 · Damage +7%

Additional effect: The fixed damage caused by Haihe is increased by 5.

Breakthrough 3

Breakthrough 3

HP +645 · Attack +45 · Defense +15 · Damage +10.5%

Additional effect: The fixed damage caused by Haihe is increased by 5.

Breakthrough 4

Breakthrough 4

HP +860 · Attack +60 · Defense +20 · Damage +14%

Additional effect: The fixed damage caused by Haihe is increased by 5.

Breakthrough 5

Breakthrough 5

HP +1075 · Attack +75 · Defense +25 · Damage +17.5%

Additional effect: The fixed damage caused by Haihe is increased by 5.

Breakthrough 6

Breakthrough 6

HP +1290 · Attack +90 · Defense +30 · Damage +21%

Additional effect: Targets with [Frostbite] take fixed damage increased by 15%.

Verification and name policy

Source status for Haihe

This record was last verified on . Values may change with CN balance updates. English names and mechanic wording are reference localizations and may change when first-party global terminology is available.