Chinese-server data. English names and effects are provisional; untranslated descriptions remain in Chinese.

Bedrock Die iconTeam limit ×1

Defense

Bedrock Die

磐石骰

Grants shields to all friendly units after use.

Team shieldsDefense boost

The crew can carry up to 1 of this die per voyage. Once the limit is reached, it no longer appears for crewmates who do not carry it.

Skill pairing

Suitable profession skills

Useful on a tank or team-support skill to provide shields and Defense to the team.

These traits describe skills that may benefit from the effect; they are not equipment restrictions.

No sourced examples for a specific profession skill are listed yet. Compare skill traits and the effects below.

Level effects

Level 1–5 effects

Lv.1

After using the skill, all friendly units gain a 160-point shield, plus 20 points + 0.6% of the user’s maximum HP for each point rolled, for 2 turns. Each 6 rolled increases all friendly units’ Defense by 10% for 2 turns. Stacked shields cannot exceed 100% of the shield provider’s maximum HP.

Lv.2

After using the skill, all friendly units gain a 176-point shield, plus 22 points + 0.7% of the user’s maximum HP for each point rolled, for 2 turns. Each 6 rolled increases all friendly units’ Defense by 11% for 2 turns. Stacked shields cannot exceed 110% of the shield provider’s maximum HP.

Lv.3

After using the skill, all friendly units gain a 192-point shield, plus 24 points + 0.7% of the user’s maximum HP for each point rolled, for 2 turns. Each 6 rolled increases all friendly units’ Defense by 12% for 2 turns. Stacked shields cannot exceed 120% of the shield provider’s maximum HP.

Lv.4

After using the skill, all friendly units gain a 208-point shield, plus 26 points + 0.8% of the user’s maximum HP for each point rolled, for 2 turns. Each 6 rolled increases all friendly units’ Defense by 13% for 2 turns. Stacked shields cannot exceed 130% of the shield provider’s maximum HP.

Lv.5

After using the skill, all friendly units gain a 224-point shield, plus 28 points + 0.8% of the user’s maximum HP for each point rolled, for 2 turns. Each 6 rolled increases all friendly units’ Defense by 14% for 2 turns. Stacked shields cannot exceed 140% of the shield provider’s maximum HP.

Sources

Effects and example sources

Names, icons and level effects reflect the current game data. Skill suggestions consider trigger conditions and do not indicate character exclusivity.

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