Chinese-server data; global values may differ. English names and attribute labels are provisional. Some details remain in Chinese.
Moment
Abundance · Moment
丰沛刹那
Fixed attribute: All Skill Levels Increase (全技能等级提升). Each item receives 2 random attributes.
Fixed attribute
Abundance · Moment (Gold)
All Skill Levels Increase (全技能等级提升)+1
Random attributes
Receive 2 of the following attributes
A gold star marks a flash attribute
General positive effect duration increase (turns) (通用正面效果持续回合数增加)+3
General negative effect duration increase (turns) (通用负面效果持续回合数增加)+3
Damage Increase against Stunned Targets (对气绝目标伤害提升)+10%
Energy gained when Rogue Luck triggers (触发捣蛋时刻获得能量)+10%
Increase to the next die roll when Rogue Luck triggers (触发捣蛋时刻增加下次掷骰点数)+5
Additional action gauge reduction when inflicting Stun (使目标气绝时行动值额外降低)+10%
All Skill Levels Increase (全技能等级提升)+1
Tier I Profession Passive Level Increase (Ⅰ阶职业被动等级提升)+3
Tier II Profession Passive Level Increase (Ⅱ阶职业被动等级提升)+3
Tier III Profession Passive Level Increase (Ⅲ阶职业被动等级提升)+3
Final damage bonus increase (最终增伤提升)+12%
HP (体力值)+360~+480
Attack (攻击力)+18~+24
Defense (防御力)+9~+12
Attack (攻击力)+2.4%~+3.2%
Defense (防御力)+6%~+8%
HP (体力值)+3%~+4%
Damage Increase (伤害提升)+3%~+4%
Damage Reduction (伤害减免)+2.4%~+3.2%
Critical Rate (暴击率)+2.4%~+3.2%
Critical Damage (暴击伤害)+4.5%~+6%
Healing Effect (治疗效果)+3%~+4%
Shield Effect (护盾效果)+3%~+4%
Effect Hit (效果命中)+3.6%~+4.8%
Damage over Time Increase (持续伤害提升)+4.5%~+6%
Extra Action Damage Increase (额外行动伤害提升)+6%~+8%
Additional Damage Increase (附加伤害提升)+3.6%~+4.8%
Speed (速度)+3~+4
Primary Attribute Increase (主属性提升)+3%~+4%
Stance Damage Increase (架势伤害提升)+6%~+8%
Energy Recovery Efficiency (能量恢复效率)+1.5%~+2%
Usage
Equipping a Shadow
Equip this in a Shadow to grant the crewmate fixed and random attributes.
Obtaining
Conversion and rewards
Obtainable by converting Breath Bottles or earning random Instant or Moment rewards.
